Saturday, March 31, 2012

First Surface Iterations


Here are two occlusion images of the first iteration of my surface.  The idea is derived from the objects the camera focuses on in the first 20 seconds of my Requiem For a Dream Scene.  When the camera focuses on the seated women they are stationary and not moving.  When focused on Leto and Wayans, the movement is more dynamic because they are in constant movement along with the camera.  This inspired the two shapes of the surfaces, and the transitions between the two represent the camera's shifts on each movement. I want to make this all one NURBs object rather than a collection of NURBs cubes and surfaces so that I can begin to deform the entire surface to create a more three dimensional space.  Right now as just a wall I feel it is pretty dull.

Tuesday, March 27, 2012


Just realized the video didn't show with that last post.  Here it is.


Animation Progress

Here is my camera 1 playblasted with lighting.  I did not realize that the other cameras would show, so need to figure out a way to hide them.  The ball is also rolling at a much slower pace than I expected, so I need to mess around with the distance travelled over the certain amount of frames.

Monday, March 12, 2012

Project 2 Progress

What I've got thus far with the animation. Does anybody know if there's a way to to sequence which camera is looked through at certain frames of the animation?  Or do you have to playblast it from each camera and edit it together that way?

Saturday, March 3, 2012

Movie

Am thinking about using this opening scene from Requiem for a Dream for my project.  It is similar, in a sense, to Malena, in that Jared Leto and Sean Wayan's characters proceed along a line throughout the scene.  The camera frequently shifts, which leads the viewer to believe the characters have at some point changed directions, yet we never actually see them depart from the line.