Here are some images of my Project 2 Physical Object. I spent a lot of time conceptualizing how I was actually going to make the very complex surface that I got in Maya into an actual object. 3D printing may have been the best bet to accurately model the complex, curving forms of the rings in the digital model, but I do not yet know how to use it. I think I was successful in modeling the more static rings, or the "jukebox" as we referred to it. However, I think the way in which I modeling the more dynamic rings is not as successful. That was certainly the biggest struggle in transforming this digital model into a physical reality.
Wednesday, April 18, 2012
Monday, April 9, 2012
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